Eva Munnich is a 3D artist - The CreativeMindClass Blog

Mar 16, 2022

Eva Munnich, an animator and illustrator who is based in London. Being a visual artist she designs cute characters in 2D/3D. She was a film student at art school in Germany as well as worked on various animation-related projects. In the wake of a inability to find a new challenge, Eva actively sought new ways to stretch her wings. Three decades ago, she travelled to London to explore its thriving, vibrant art scene, and she decided to venture into character and illustration.

Below , you can learn about the way Eva turned around her creative pathway and learn specifics about her unique X-Files animation project that she collaborated together with Phil Brookes.

Looking for challenges, and creating a the direction of your career

Before I moved to London in 2017 I was in a tiny town in Germany and freelanced for a while as an After Effects animator. While there weren't many challenges to my creativity My skills slowed rapidly and I became very unhappy.

The move into London and getting acquainted with all the lovely animation people in the city gave me an enormous push. I felt like: "Damn, I'm running with cool kids right now I need to crank up my skills. "

Eva Munnich

After visiting the 2019 Pictoplasma Conference, I decided to become part of that universe of odd character creators. It became clear very quickly that my characters function most effectively when they're in 3D - something that I'm still learning which is hard but also extremely enjoyable!

My work caught the eye at Greenhouse Animation, which is now representing me as director by Greenhouse Animation.

Bootsdude, Tardigrade and Big hug, 2020

Concerning the X-Files project and the secret of socks disappearing

One of the first project for clients that I created in my newly found style was my Covered by Lemonade clip.

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Lemonade Insurance approached me to design a piece for their regular Instagram art collaboration. Since the company is a content insurer and the concept of adorable household items in trouble immediately occurred to me. This is how the X-Files concept came to fruition.

I was in the winter lockdown watching all the x-files. So, involving an alien abduction of the classic kind seemed obvious. The problem was that all characters had to remain in the same location to be in the same spot to close the animation loop to ensure that none actually get abducted - this is when I had an idea of having the washing machine pop open and the single pink sock flying up to the UFO.

When I was making the UFO as well as giving it small legs, I realized that everything could be put in place. The UFO has lost its sock and is retrieving it!

I find that creating a good story best involves combining different things that seem unconnected initially. Making something unplanned take place and also to give inanimate objects a personality by sticking silly faces on their surfaces is what's most enjoyable for me!

The cover is Lemonade 2021

The animation workflow

My work process starts by drawing sketches of my characters as well as an outline of the story. I made an animation of Lemonade to communicate the idea as well as the time. After that, I jump to Cinema 4D and model all my characters. Also, this is where I experiment with materials and make style frames.

When the animation created within Cinema 4D is done, I move to After effects for the compositing process and finalization. The pink light beam, for instance, is created by using After Effects.

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The sound effects, as well as working with Phill Brookes

This was my first project I worked on with sound engineer, Philip Brookes and he truly took it to the next level! His contribution elevates the clip into the next level, and makes everything come together flawlessly! It was an incredible task to complete, and I hope to create more of this one!

We've spoken to Phil about the process of creating sound effects to be used in the X-Files project. Read the interview by Phil Brookes.

Right now, I'm learning more techniques for character rigging , and also how to make beautiful textures with Cinema 4D and Redshift. I'm experimenting with the combination of 2D and 3D animation, and I'm excited to see the direction that my design for characters will take me in the future!

cute 3D art
Coverager banner illustration, 2021

Visual artists can get tips for changing a career direction

Some suggestions I have for anyone looking to switch directions:

  1. Find which technique suits your thoughts best, and then take the time to learn it! Motion design can feel like you're required to learn all there is. It's just not feasible.
  2. You should take your strangeness seriously and do not minimize the significance of it. Your peculiarity is distinctive. Your voice, your style and creativity are unique.
  3. Take your time and embrace your ideas. Whatever is going on in your head accept it, and then make your own!

We're delighted by Eva's artistic art, her creative direction she's on, and the changes she's made. At CreativeMindClass we believe that creators are able to form paths like Play-Doh that are beautiful. We're loving to see ambitions and brave people succeeding. Thank you for sharing your story, Eva!

Go to Instagram to find more 3D character animations and follow her future project. You can explore a larger selection of her work on her website.

Lady in a fruity hat Boi and dog, 2021

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